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Lost In Perspective
A platformer in which you play a 2D character that can interact with platforms at all depths in a 3D world.
Project duration: 48 hours
This project was made during the Global Game Jam 2021, which had the theme "Lost & Found".
My main objective was to push the main feature as far as possible by integrating at least one situation for each of the following mecanics:
- Depths platforming
- Moving platform
- Size modification
- Camera orientation switching
As a Level & Sound Designer, my tasks were the following:
- Level design
- Sound design
- Integration
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