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Crownmand
And Crownquer

A real-time strategy game, where you command troops in a race for domination against other players.

Project duration: 2.5 days

In this project, the idea was to use a simple strategy game design,  like Auralux and Galcon, without using complex flocking movement for the units.

The game aims to be easy to learn, with few mechanics and inputs, offering quick games and a relatively quirky atmosphere, based on a medieval theme.

The game features two game modes (Battle RoyalKing of the Hill, in order to offer various game format.

As a Game & Level Designer, my tasks were the following:

- Game design
- Level design
- Balancing

- Sound design
- Part of UI Integration

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