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A game designed as a learning exercise in platform games for casual players.
Project duration: 7 days
As my first personal project, I was aiming to make a little complete game in a limited time, carrying my work primarily on the level design and on its difficulty curve.
I based each new level on a higher level of skill and I put a big peak of difficulty to get out of the first zone of the game, as if to symbolize to the player that like the avatar, he manages to get out of this hard and painful environment (in terms of learning).
As the Project owner, I did the entirety of the development.
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